Filmmaker - Storyteller - Creative Lead

About

Portfolio

A sampling of past video projects.

TFT Dev Drop: Cyber City

Set Launch Campaign

Behind the Bop: Steve Aoki

Set Launch Campaign

Dev Doodles: Clash

Animated Documentary

Making of 'Everything Goes On' with Porter Robinson

Behind the Scenes Documentary

Bringing VALORANT to Console

Launch Campaign Dev Diary

TFT Dev Drop: Magic n’ Mayhem

Set Launch Campaign

Live/Play – Episode 4: Together

Documentary

Live/Play – Episode 2: Something Bigger

Documentary

Live/Play – Episode 1: Be There

Documentary

Champion Insights: Ambessa

Behind the Scenes

Reimagining Pantheon, the Unbreakable Spear

Behind the Scenes

Netcode & 128-Servers

Behind the Scenes

Warwick: The Wrath of Zaun

3D Animated Cinematic

Everything to Win: NA LCS Summer Split Trailer

Promotional Ad

About

I currently work at Riot Games as a Video Director within the Publishing team. I lead the creative on video projects that reach millions of players across the Riot Games portfolio, including the games League of Legends, VALORANT, and Teamfight Tactics. I also manage the video editing, sound mixing, and gameplay capture teams within the central Marketing Creative Services team, providing mentorship, creative feedback, and management direction. My goal is to challenge and grow the artists who work under me so they can create uniquely resonant, cinematic stories for our audience.

Previously, I worked as a lead video editor for about a decade. On the side, I developed post-production software for both internal pipelines and public use. I was the author of Subvert, a subtitling utility for Final Cut Pro X that was available on the Mac App Store, and I was the author of Pipeline, an open-source Swift framework for easily creating and modifying FCPXML files.

My professional work in film production began in 2007. From 2007 to 2010, I produced a variety of television and web commercials and corporate videos for clients such as Coca-Cola, Honda, and Comcast. In addition, I made several short fiction and documentary films, many of which have screened at film festivals and cultural events across the country. From 2010 to 2011, I taught undergraduate video editing and motion graphics at the Art Institute of California – Hollywood. I was also formerly the co-director of the Los Angeles Korean International Film Festival from 2005 to 2006.

I received my Master of Fine Arts degree in film production from the USC Graduate School of Cinematic Arts in 2007. I also completed a program in Advanced Character Animation Studies from Animation Mentor in 2011.

In my spare time, I enjoy 3D printing, mini painting, and spending time with my wife and son.

  • 2021-Present

    Senior Manager of Video Directing

    Riot Games

    Leads the creative on animated and live-action shorts, promos, documentaries, and developer videos. Also oversees a team of more than a dozen editors, gameplay capture artists, and sound mixers.

  • Jan 2018-Apr 2021

    Video Producer & Post Production Lead

    Riot Games

    Developed and produced player-facing videos on the League of Legends Editorial team, whose goal was to build trust with players. Was responsible for the video content strategy and production pipeline on the team, collaborating with brand managers, development teams, and senior stakeholders to develop creative briefs, manage creative feedback, and handle the logistics of scheduling and budgets.

  • Oct 2013-Dec 2017

    Senior Video Editor & Post Production Lead

    Riot Games

    Managed a team of video editors and gameplay capture artists, responsible for their performance, growth, and honing their craft as storytellers. Conducted workshops on story structure, cinematography, editing, and critiquing skills. Improved the efficiency of the post-production and localization pipeline by writing proprietary software for our workflow. Co-led a European video production summit in 2017 and a global storytelling seminar in 2016 for our international teams.

  • Dec 2011-Oct 2013

    Video Editor

    Riot Games

    Editor for live action and gameplay promos for the worldwide League of Legends player community, with viewership in the millions.

  • Mar 2011-Mar 2012

    Part-Time Instructor

    The Art Institute of California

    Taught undergrad classes in video editing and motion graphics. Topics included storytelling in editing, Final Cut Pro 7, After Effects, and transcoding fundamentals.

  • Jul 2007-Jul 2010

    Lead Director & Editor

    Pathlight Studios

    Created documentary and commercial work for a broad spectrum of clients, from Fortune 500 companies to government agencies and non-profits. Company co-owner.

  • 2010-2011

    Certificate, Advanced Character Animation

    Animation Mentor

  • 2004-2007

    Master of Fine Arts in Film Production

    University of Southern California

  • 1998-2003

    Bachelor of Arts in Sociology and Asian American Studies

    University of California, Los Angeles

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